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RSVSR What Makes BO7 NPC AI Feel Smart In Bot Lobbies

You don't need a patch note to feel the shift in CoD BO7 Bot Lobby; it hits the moment bullets start flying and the "easy" bots stop playing like target dummies. They pause. They wait. They punish sloppy peeks. I caught myself doing that old habit—reload in the open, quick glance, keep moving—and got clipped for it. The vibe isn't just harder. It's more personal, like the match is watching how you move and quietly deciding what to do about it.

They Don't Rush Like Idiots

Regular enemies still make mistakes, sure, but they don't hand you freebies. You'll see one tap fire to bait you, then duck back. Another guy holds an angle while a teammate creeps wide. If you lock down a lane, they don't keep feeding it—they slow the pace and make you come to them. That's the weird part. The bots feel patient, and patience is what usually separates real players from canned AI. You push too hard and you get traded. You hesitate and you get pinched.

Maps Aren't Just Background Now

The level design finally matters in a way you can feel mid-fight. They use cars, door frames, broken walls—anything that cuts sightlines. They'll back off when they're weak, then re-peek from a different height. In darker corners or foggy sightlines they move like they're expecting a trap, not like they're on rails. And sound is a real tell. Sprint through a building and you'll often hear that half-second of silence, then footsteps turning toward you. Open a door and they check it. If you want stealth, you've got to earn it.

The "Smart" Ones Force Ugly Fights

Elite enemies are where it gets sweaty. Try to sit back with a long sightline and they don't just keep crossing it. They smoke it, break it, or straight-up rotate to collapse the distance. A lot of players love that safe rhythm—scope, pick, reset—until the AI starts closing doors behind you and pushing corners like they've done it for years. You end up in these messy, close-range scraps where movement and timing matter more than your loadout. It's stressful, but it's the good kind of stressful.

When It Adapts, You Have To Adapt Too

If you're a habitual camper, you'll notice the game poking at you: grenades landing early, a scout checking your nest, pressure from two sides instead of one. If you live on ambushes, reinforcements show up faster and the patrol routes start feeling less predictable. That's why matches don't blur together anymore. And if you're the type who likes to keep your build fresh—new guns, attachments, even grabbing currency or items to keep up—having a place like RSVSR in the mix makes the grind feel lighter while the fights stay sharp and varied.



15 hours, 48 minutes ago

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