In the thick of an ARC Raiders BluePrint raid, things move fast. You’re dodging mechs, scanning rooftops for rival players, trying to stay alive while grabbing whatever gear you can. Most folks chase high-rarity weapons and barely glance at the humble Anvil pistol. Big mistake. This thing isn’t some weak backup — it’s a proper fight-ender that just happens to sit in your secondary slot. You land a couple of shots and suddenly even the toughest ARC heavies feel paper-thin.
The magic is in its armor penetration. Base damage is already solid at 40, but the way it cuts through ARC plating is unreal. Other guns just bounce off that heavy metal; the Anvil slices straight in. In PvP it’s a shield killer — an opponent with decent protection might think they can push up, but two quick pulls of the trigger and their shield’s gone. It’s got the bite of a marksman rifle but without the clunky handling, so moving, aiming, and swapping stays smooth.
Once you start upgrading it, though, that’s when things get silly. Hitting Rank IV turns it from “strong” into “what just happened to my health bar?” Boss fights turn into short brawls, and squads who rush you melt before they even realise you’ve switched weapons. It’s light enough that you can whip it out instantly, so the play becomes simple: primary for suppression, Anvil for high-value, armored targets. Hit ‘em fast, drop ‘em, swap back, keep moving. That balance means you’re dangerous at pretty much every range without carrying two heavy guns.
Best part? You don’t have to grind for hours to get it. The blueprint shows up early, especially in scrapyard-type zones, and crafting it right away is a huge advantage. Put in the resources to push it up, and you’ll be cutting through threats most players still struggle with. If you see that BluePrint for sale, grab it — you’ll thank yourself every time a mech or shielded player drops in just a couple of shots.
u4gm Arc Raiders Anvil Pistol Early Zones Looting Guide
In the thick of an ARC Raiders BluePrint raid, things move fast. You’re dodging mechs, scanning rooftops for rival players, trying to stay alive while grabbing whatever gear you can. Most folks chase high-rarity weapons and barely glance at the humble Anvil pistol. Big mistake. This thing isn’t some weak backup — it’s a proper fight-ender that just happens to sit in your secondary slot. You land a couple of shots and suddenly even the toughest ARC heavies feel paper-thin.
The magic is in its armor penetration. Base damage is already solid at 40, but the way it cuts through ARC plating is unreal. Other guns just bounce off that heavy metal; the Anvil slices straight in. In PvP it’s a shield killer — an opponent with decent protection might think they can push up, but two quick pulls of the trigger and their shield’s gone. It’s got the bite of a marksman rifle but without the clunky handling, so moving, aiming, and swapping stays smooth.
Once you start upgrading it, though, that’s when things get silly. Hitting Rank IV turns it from “strong” into “what just happened to my health bar?” Boss fights turn into short brawls, and squads who rush you melt before they even realise you’ve switched weapons. It’s light enough that you can whip it out instantly, so the play becomes simple: primary for suppression, Anvil for high-value, armored targets. Hit ‘em fast, drop ‘em, swap back, keep moving. That balance means you’re dangerous at pretty much every range without carrying two heavy guns.
Best part? You don’t have to grind for hours to get it. The blueprint shows up early, especially in scrapyard-type zones, and crafting it right away is a huge advantage. Put in the resources to push it up, and you’ll be cutting through threats most players still struggle with. If you see that BluePrint for sale, grab it — you’ll thank yourself every time a mech or shielded player drops in just a couple of shots.
16 hours, 49 minutes ago